Showing posts with label error 404. Show all posts
Showing posts with label error 404. Show all posts

Wednesday, 26 November 2014

Error 404: Acid Fog



We had a debate in last session about whether the “spread” of a fog spell would increase its area diametrically along the rounds. After consulting the rules, I’m convinced it doesn’t.
Therefore, by casting “Acid Fog”, the fog spreads in 20-ft. radius, 20 ft. high, lasting 1 round/level. It stays immobile, unless dispersed by a strong wind.


Tuesday, 9 September 2014

Error 404: Channel Energy and Vision of Madness



Q: Does the area from channel energy (burst) affect in 3D?
A burst, cone, cylinder, or emanation spell affects only an  area,  creature,  or  object  to  which  it  has  line  of  effect from  its  origin  (a  spherical  burst’s  center  point,  a  cone shaped  burst’s  starting  point,  a  cylinder’s  circle,  or  an emanation’s point of origin).

Q: Would channel energy affect the Inevitable?
Many spells affect “living creatures,” which means all creatures other than constructs and undead.

Q: Being the Inevitable immune to mind-affecting, can it be affected by Vision of Madness?
The answer to this question was well hidden. I couldn’t find anything in the Corebook, but both “common sense” and a further search in PFSRD gave me the answer: Insanity is a mind-affecting effect. (http://www.d20pfsrd.com/gamemastering/afflictions/madness)

Q: Why the Hell are you writing in English?
Well, according to the statistics this blog, in the past week, had 170 visitors from English-speaking countries, and only 1 visit from Portuguese-speaking countries. This is a trend I’ve been noticing frequently, so I guess it speaks for itself.
Live long and prosper!

Thursday, 23 January 2014

Error 404: Combat Reflexes



Benefit: You may make a number of additional attacks of opportunity per round equal to your Dexterity bonus. With this feat, you may also make attacks of opportunity while flat-footed.
O DM é um nabo, e esqueceu-se de usar este feat.

Error 404: Disarm



You can attempt to disarm your opponent in place of a melee attack. If you do not have the Improved Disarm feat, or a similar ability, attempting to disarm a foe provokes an attack of opportunity from the target of your maneuver. Attempting to disarm a foe while unarmed imposes a –4 penalty on the attack.
If your attack is successful, your target drops one item it is carrying of your choice (even if the item is wielded with two hands). If your attack exceeds the CMD of the target by 10 or more, the target drops the items it is carrying in both hands (maximum two items if the target has more than two hands). If your attack fails by 10 or more, you drop the weapon that you were using to attempt the disarm. If you successfully disarm your opponent without using a weapon, you may automatically pick up the item dropped.

Na sessão houve um lapso, e o item foi directamente para as mãos de quem fez o Disarm.